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» Cellular texture generation
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DICTA
2007
15 years 5 months ago
K-means Clustering for Classifying Unlabelled MRI Data
Texture analysis of the liver for the diagnosis of cirrhosis is usually region-of-interest (ROI) based. Integrity of the label of ROI data may be a problem due to sampling. This p...
Gobert N. Lee, Hiroshi Fujita
108
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VMV
2008
120views Visualization» more  VMV 2008»
15 years 4 months ago
Interpolating and Downsampling RGBA Volume Data
For about twenty years the standard color sampling method for RGBA volume data has been the interpolation of opacity-weighted colors. In this work, we discuss the underlying appro...
Martin Kraus, Kai Bürger
125
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WSCG
2004
135views more  WSCG 2004»
15 years 4 months ago
Practical Construction of Reflectances for Spectral Rendering
We propose a method to construct practical reflectances for spectral rendering. A set of 1400 real reflectances are measured and more spectra with higher saturated colors are gene...
Qiqi Wang, Haiying Xu, Yinlong Sun
VIP
2003
15 years 4 months ago
3D Reconstruction of Single Picture
This paper presents a novel approach for creating curvilinear, texture mapped, 3D scene models from a single painting or photograph with no prior internal knowledge about the shap...
Zhao Ting, David Dagan Feng, Tan Zheng
WSCG
2003
145views more  WSCG 2003»
15 years 4 months ago
Real-Time Soft Shadows Using a Single Light Sample
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes using a single light sample. As a depth-map algorithm it can handle arbitrary shadowed sur...
Florian Kirsch, Jürgen Döllner