Sciweavers

820 search results - page 105 / 164
» Cellular texture generation
Sort
View
AFRIGRAPH
2003
ACM
15 years 3 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
SIMVIS
2007
14 years 11 months ago
Clipmap-based Terrain Data Synthesis
Satellite images of the earth are currently commercially available in resolutions from 14.25m (Landsat 7) up to 0.61m (QuickBird). Visualizing large terrains or whole planets at t...
Malte Clasen, Hans-Christian Hege
TOG
2002
125views more  TOG 2002»
14 years 9 months ago
Perspective shadow maps
Shadow maps are probably the most widely used means for the generation of shadows, despite their well known aliasing problems. In this paper we introduce perspective shadow maps, ...
Marc Stamminger, George Drettakis
TOG
2002
154views more  TOG 2002»
14 years 9 months ago
Image based flow visualization
A new method for the visualization of two-dimensional fluid flow is presented. The method is based on the advection and decay of dye. These processes are simulated by defining eac...
Jarke J. van Wijk
CCGRID
2005
IEEE
15 years 3 months ago
A grid-based HIV expert system
ABSTRACT. Objectives. This paper addresses Grid-based integration and access of distributed data from infectious disease patient databases, literature on in-vitro and in-vivo pharm...
Peter M. A. Sloot, Alexander Boukhanovsky, Wilco K...