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PAMI
2006
137views more  PAMI 2006»
14 years 9 months ago
Meticulously Detailed Eye Region Model and Its Application to Analysis of Facial Images
We propose a system that is capable of detailed analysis of eye region images in terms of the position of the iris, degree of eyelid opening, and the shape, complexity, and texture...
Tsuyoshi Moriyama, Takeo Kanade, Jing Xiao, Jeffre...
CGF
2005
149views more  CGF 2005»
14 years 9 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
CGF
2002
107views more  CGF 2002»
14 years 9 months ago
Geometric Approximations Towards Free Specular Comic Shading
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...
Holger Winnemöller, Shaun Bangay
CVGIP
2000
124views more  CVGIP 2000»
14 years 9 months ago
Hierarchical Solutions for the Deformable Surface Problem in Visualization
In this paper we present a hierarchical approach for the deformable surface technique. This technique is a three dimensional extension of the snake segmentation method. We use it ...
Christoph Lürig, Leif Kobbelt, Thomas Ertl
GIS
2002
ACM
14 years 9 months ago
Interactive 3D visualization of vector data in GIS
Vector data represents one major category of data managed by GIS. This paper presents a new technique for vector-data display that is able to precisely and efficiently map vector ...
Oliver Kersting, Jürgen Döllner