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ICMCS
2005
IEEE
130views Multimedia» more  ICMCS 2005»
15 years 3 months ago
The photodynamic tool: generation of animation from a single texture image
This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
Hidetomo Sakaino
CVPR
1999
IEEE
1104views Computer Vision» more  CVPR 1999»
15 years 11 months ago
Geodesic Active Contours for Supervised Texture Segmentation
This paper presents a variational method for supervised texture segmentation, which is based on ideas coming from the curve propagation theory. We assume that a preferable texture...
Nikos Paragios, Rachid Deriche
SIGGRAPH
2000
ACM
15 years 2 months ago
Relief texture mapping
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...
SIGGRAPH
1999
ACM
15 years 1 months ago
Deep Compression for Streaming Texture Intensive Animations
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...
Daniel Cohen-Or, Yair Mann, Shachar Fleishman
IWEC
2004
14 years 11 months ago
Background Music Generation Using Music Texture Synthesis
Abstract. This paper suggests a method to synthesize a long background music sequence from a given short music clip in real-time. The copies of input clip are placed with overlappe...
Min-Joon Yoo, In-Kwon Lee, Jung-Ju Choi