Sciweavers

820 search results - page 32 / 164
» Cellular texture generation
Sort
View
ADHOC
2006
144views more  ADHOC 2006»
14 years 12 months ago
The integration of ad hoc sensor and cellular networks for multi-class data transmission
This paper targets mobile telemedicine applications that can be supported using third generation (3G) cellular networks, to provide highly flexible medical services. On the other ...
Fei Hu, Sunil Kumar
IJWMC
2007
103views more  IJWMC 2007»
14 years 11 months ago
Interworking of 3G cellular networks and wireless LANs
: The Third Generation (3G) cellular networks provide ubiquitous connectivity but low data rates, whereas Wireless Local Area Networks (WLANs) can offer much higher data rates but ...
Wei Song, Weihua Zhuang, Aladdin Saleh
IVC
2008
203views more  IVC 2008»
14 years 11 months ago
Multi-modal tracking using texture changes
We present a method for efficiently generating a representation of a multi-modal posterior probability distribution. The technique combines ideas from RANSAC and particle filterin...
Christopher Kemp, Tom Drummond
SI3D
2009
ACM
15 years 4 months ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
CG
1999
Springer
14 years 11 months ago
Efficient visibility processing for projective texture mapping
Projective texture-mapping is a powerful tool for image-based rendering. However, visibility information must be obtained in order to project correct textures onto the geometric s...
Yizhou Yu