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CGF
2008
182views more  CGF 2008»
14 years 9 months ago
Lazy Solid Texture Synthesis
Existing solid texture synthesis algorithms generate a full volume of color content from a set of 2D example images. We introduce a new algorithm with the unique ability to restri...
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drett...
CVPR
2008
IEEE
15 years 11 months ago
Extracting a fluid dynamic texture and the background from video
Given the video of a still background occluded by a fluid dynamic texture (FDT), this paper addresses the problem of separating the video sequence into its two constituent layers....
Bernard Ghanem, Narendra Ahuja
SI3D
1999
ACM
15 years 2 months ago
Applications of pixel textures in visualization and realistic image synthesis
With fast 3D graphics becoming more and more available even on low end platforms, the focus in developing new graphics hardware is beginning to shift towards higher quality render...
Wolfgang Heidrich, Rüdiger Westermann, Hans-P...
TVCG
2008
178views more  TVCG 2008»
14 years 9 months ago
Animation of Orthogonal Texture Patterns for Vector Field Visualization
Abstract-- This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns ar...
Sven Bachthaler, Daniel Weiskopf
GECCO
2005
Springer
156views Optimization» more  GECCO 2005»
15 years 3 months ago
Parameterized versus generative representations in structural design: an empirical comparison
Any computational approach to design, including the use of evolutionary algorithms, requires the transformation of the domain-specific knowledge into a formal design representatio...
Rafal Kicinger, Tomasz Arciszewski, Kenneth A. De ...