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PAMI
2010
249views more  PAMI 2010»
14 years 8 months ago
A Dynamic Texture-Based Approach to Recognition of Facial Actions and Their Temporal Models
—In this work we propose a dynamic-texture-based approach to the recognition of facial Action Units (AUs, atomic facial gestures) and their temporal models (i.e., sequences of te...
Sander Koelstra, Maja Pantic, Ioannis Patras
PG
2003
IEEE
15 years 3 months ago
Hierarchical Least Squares Conformal Map
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
Nicolas Ray, Bruno Lévy
SIGGRAPH
1996
ACM
15 years 1 months ago
Rendering Parametric Surfaces in Pen and Ink
This paper presents new algorithms and techniques for rendering parametric free-form surfaces in pen and ink. In particular, we introduce the idea of "controlled-density hatc...
Georges Winkenbach, David Salesin
ICCV
2011
IEEE
13 years 9 months ago
Video Primal Sketch: A Generic Middle-Level Representation of Video
This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving prim...
Zhi Han, Zongben Xu, Song-Chun Zhu
ICPR
2008
IEEE
15 years 11 months ago
Automatic eye state recognition and closed-eye photo correction
In this paper, we present an approach for eye state recognition and closed-eye photo correction. For eye state recognition, AdaBoosted cascade open-eye detectors of different scal...
Haizhou Ai, Zhaojie Liu