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3DICA
2000
14 years 11 months ago
Automatic Reconstruction of Large 3D Models of Real Environments from Unregistered Data-sets
Towards photo-realistic 3D scene reconstruction from range and color images, we present a statistical technique for multimodal image registration. Statistical tools are employed t...
Faysal Boughorbel, David L. Page, Mongi A. Abidi
VCIP
2003
170views Communications» more  VCIP 2003»
14 years 11 months ago
How good are the visual MPEG-7 features?
The study presented in this paper analyses descriptions extracted with MPEG-7-descriptors from visual content from the statistical point of view. Good descriptors should generate ...
Horst Eidenberger
WSCG
2003
224views more  WSCG 2003»
14 years 11 months ago
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
Marc Nienhaus, Jürgen Döllner
NIPS
2000
14 years 11 months ago
Machine Learning for Video-Based Rendering
We present techniques for rendering and animation of realistic scenes by analyzing and training on short video sequences. This work extends the new paradigm for computer animation...
Arno Schödl, Irfan A. Essa
CGF
2008
188views more  CGF 2008»
14 years 10 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret