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AAAI
2007
15 years 7 months ago
PhotoSlap: A Multi-player Online Game for Semantic Annotation
Multimedia content presents special challenges for the search engines, and could benefit from semantic annotation of images. Unfortunately, manual labeling is too tedious and tim...
Chien-Ju Ho, Tsung-Hsiang Chang, Jane Yung-jen Hsu
AIIDE
2007
15 years 7 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
117
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AIPS
2008
15 years 7 months ago
An Online Learning Method for Improving Over-Subscription Planning
Despite the recent resurgence of interest in learning methods for planning, most such efforts are still focused exclusively on classical planning problems. In this work, we invest...
Sung Wook Yoon, J. Benton, Subbarao Kambhampati
WSC
2007
15 years 7 months ago
IFAO-SIMO: a spatial-simulation based facility network optimization framework
This paper describes an innovative framework, iFAOSimo, which integrates optimization, simulation and GIS (geographic information system) techniques to handle complex spatial faci...
Ming Xie, Wei Wang, Wen Jun Yin, Jin Dong
WSC
2007
15 years 7 months ago
Agile optimization for coercion
Coercion combines flexible points, semi-automated optimization and expert guided manual code modification for adapting simulations to meet new requirements. Coercion can improve s...
Lingjia Tang, Paul F. Reynolds Jr.