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» Challenges for Network Computer Games
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IPTPS
2004
Springer
15 years 8 months ago
Friends Troubleshooting Network: Towards Privacy-Preserving, Automatic Troubleshooting
Abstract— Content sharing is a popular usage of peerto-peer systems for its inherent scalability and low cost of maintenance. In this paper, we leverage this nature of peer-to-pe...
Helen J. Wang, Yih-Chun Hu, Chun Yuan, Zheng Zhang...
DSN
2004
IEEE
15 years 7 months ago
Cluster-Based Failure Detection Service for Large-Scale Ad Hoc Wireless Network Applications
The growing interest in ad hoc wireless network applications that are made of large and dense populations of lightweight system resources calls for scalable approaches to fault to...
Ann T. Tai, Kam S. Tso, William H. Sanders
142
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DSN
2009
IEEE
15 years 6 months ago
Sharing end-user negative symptoms for improving overlay network dependability
The dependability of overlay services rely on the overlay network’s capabilities to effectively diagnose and recover faults (e.g., link failures, overlay node outages). However,...
Yongning Tang, Ehab Al-Shaer
ACMDIS
2008
ACM
15 years 5 months ago
Reflecting human behavior to motivate desirable lifestyle
Ambient lifestyle feedback systems are embedded computer systems designed to motivate changes in a person's lifestyle by reflecting an interpretation of targeted behavior bac...
Tatsuo Nakajima, Vili Lehdonvirta, Eiji Tokunaga, ...
COLING
2010
14 years 10 months ago
EMMA: A novel Evaluation Metric for Morphological Analysis
We present a novel Evaluation Metric for Morphological Analysis (EMMA) that is both linguistically appealing and empirically sound. EMMA uses a graphbased assignment algorithm, op...
Sebastian Spiegler, Christian Monson