Sciweavers

2648 search results - page 207 / 530
» Challenges for Network Computer Games
Sort
View
151
Voted
CCR
2000
94views more  CCR 2000»
15 years 3 months ago
An application developer's perspective on reliable multicast for distributed interactive media
In this paper we investigate which characteristics reliable multicast services should have in order to be appropriate for use by distributed interactive media applications such as...
Martin Mauve, Volker Hilt
DEXAW
2008
IEEE
121views Database» more  DEXAW 2008»
15 years 10 months ago
Experiences on Designing an Integral Intrusion Detection System
Network Intrusion Detection Systems (NIDS) have the challenge to prevent network attacks and unauthorised remote use of computers. In order to achieve this goal, NIDS usually foll...
Yoseba K. Penya, Pablo Garcia Bringas
ISORC
2007
IEEE
15 years 10 months ago
LSynD: Localized Synopsis Diffusion
Wireless sensor networks represent an extremely fastgrowing emerging technology, but still suffer from several limitations. The state of the art in sensor networks focuses on opti...
Andreea Berfield, Panos K. Chrysanthis, Daniel Mos...
105
Voted
CCR
2007
119views more  CCR 2007»
15 years 3 months ago
An edge-to-edge filtering architecture against DoS
Defending against large, distributed Denial-of-Service attacks is challenging, with large changes to the network core or to end-hosts often suggested. To make matters worse, spooï...
Felipe Huici, Mark Handley
154
Voted
IJAHUC
2007
99views more  IJAHUC 2007»
15 years 3 months ago
Simulation study of some PRMA-based protocols with channel reservation for data traffic
: Medium Access Control (MAC) and resource allocation are two challenging issues in mobile network. Packet reservation multiple access (PRMA) is considered as a promising MAC proto...
Xue Jun Li, Peter Han Joo Chong