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» Challenges for Network Computer Games
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163
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MM
2005
ACM
179views Multimedia» more  MM 2005»
15 years 9 months ago
rStream: resilient peer-to-peer streaming with rateless codes
The inherent instability and unreliability of peer-to-peer networks introduce several fundamental engineering challenges to multimedia streaming over peer-to-peer networks. First,...
Chuan Wu, Baochun Li
150
Voted
DEBU
2010
170views more  DEBU 2010»
15 years 3 months ago
Roads Belong in Databases
The popularity of location-based services and the need to perform real-time processing on them has led to an interest in queries on road networks, such as finding shortest paths a...
Jagan Sankaranarayanan, Hanan Samet
130
Voted
ACMICEC
2004
ACM
161views ECommerce» more  ACMICEC 2004»
15 years 9 months ago
The 2003 Supply Chain Management Trading Agent Competition
Supply Chain Management deals with the planning and coordination of bidding, production and procurement activities across the multiple organizations involved in the delivery of on...
Raghu Arunachalam, Norman M. Sadeh
129
Voted
PG
2003
IEEE
15 years 9 months ago
Motion Perturbation Based on Simple Neuromotor Control Models
Motion capture is widely used for character animation. One of the major challenges of this technique is how to modify the captured motion in plausible ways. Previous work has focu...
KangKang Yin, Michael B. Cline, Dinesh K. Pai
131
Voted
SCANGIS
2001
15 years 5 months ago
Location-based services: A database perspective
We are heading rapidly towards a global computing and information infrastructure that will contain billions of wirelessly connected devices, many of which will offer so-called loca...
Christian S. Jensen, Anders Friis-Christensen, Tor...