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» Challenges for Network Computer Games
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CCR
2011
14 years 10 months ago
HTTP in the home: it is not just about PCs
HTTP (Hypertext Transport Protocol) was originally primarily used for human-initiated client-server communications launched from web browsers, traditional computers and laptops. H...
Jeffrey Erman, Alexandre Gerber, Subhabrata Sen
SIGMOD
2004
ACM
133views Database» more  SIGMOD 2004»
16 years 3 months ago
Robust key establishment in sensor networks
Secure communication guaranteeing reliability, authenticity, and privacy in sensor networks with active adversaries is a challenging research problem since asymmetric key cryptosy...
Yongge Wang
ICASSP
2009
IEEE
15 years 10 months ago
Semi-definite programming approach to sensor network node localization with anchor position uncertainty
The problem of node localization in a wireless sensor network (WSN) with the use of the incomplete and noisy distance measurements between nodes as well as anchor position informa...
Kenneth Wing-Kin Lui, Wing-Kin Ma, Hing-Cheung So,...
113
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HASE
2007
IEEE
15 years 10 months ago
A Nonparametric Cusum Algorithm for Timeslot Sequences with Applications to Network Surveillance
We adapt the classic cusum change-point detection algorithm for applications to data network monitoring where various and numerous performance and reliability metrics are availabl...
Qi Zhang, Carlos Rendón, Veronica Montes De...
WAC
2005
Springer
122views Communications» more  WAC 2005»
15 years 9 months ago
Trust Management Issues for Ad Hoc and Self-organized Networks
Self-organized and ad hoc communications have many fundamental principles in common and also face similar problems in the domains of security and Quality of Service. Trust manageme...
Vassileios Tsetsos, Giannis F. Marias, Sarantis Pa...