Sciweavers

2648 search results - page 284 / 530
» Challenges for Network Computer Games
Sort
View
IWNAS
2006
IEEE
15 years 10 months ago
A Fast Read/Write Process to Reduce RDMA Communication Latency
RDMA reduces network latency by eliminating unnecessary copies from network interface cards to application buffers, but how to reduce memory registration cost is a challenge. Prev...
Li Ou, Jizhong Han
118
Voted
PERCOM
2006
ACM
15 years 10 months ago
A Campus-Wide Mobile EMS Information Management System
—Efficient information management is crucial for the timely administration of Emergency Medical Services (EMS). In this paper, we describe a project to design and implement an au...
Brian R. L'Heureux, Michael J. McHugh, Benjamin D....
AMR
2006
Springer
131views Multimedia» more  AMR 2006»
15 years 6 months ago
Aspects of Adaptivity in P2P Information Retrieval
Abstract. Peer-to-Peer networks are comprised of multiple independently administered computers (peers) that cooperate via a common protocol in order to achieve a goal common to the...
Wolfgang Müller 0002, Andreas Henrich, Martin...
FGCS
2006
91views more  FGCS 2006»
15 years 4 months ago
Dynamic provisioning of LightPath services for radio astronomy applications
A demonstration at iGRID 2005 used dynamic, deterministic, and dedicated LightPath network services to link radio telescopes from around the world with computational facilities at...
Jerry Sobieski, Tom Lehman, Bijan Jabbari, Chester...
ANCS
2010
ACM
15 years 2 months ago
A new TCB cache to efficiently manage TCP sessions for web servers
TCP/IP, the most commonly used network protocol, consumes a significant portion of time in Internet servers. While a wide spectrum of studies has been done to reduce its processin...
Guangdeng Liao, Laxmi N. Bhuyan, Wei Wu, Heeyeol Y...