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» Challenges for Network Computer Games
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APPT
2007
Springer
15 years 10 months ago
Replication-Based Partial Dynamic Scheduling on Heterogeneous Network Processors
It is a great challenge to map network processing tasks to processing resources of advanced network processors, which are heterogeneous and multi-threading multiprocessor System-on...
Zhiyong Yu, Zhiyi Yang, Fan Zhang, Zhiwen Yu, Tuan...
MSWIM
2005
ACM
15 years 9 months ago
Balancing auditability and privacy in vehicular networks
We investigate how to obtain a balance between privacy and audit requirements in vehicular networks. Challenging the current trend of relying on asymmetric primitives within VANET...
Jong Youl Choi, Markus Jakobsson, Susanne Wetzel
ICNP
2003
IEEE
15 years 9 months ago
Characterizing Overlay Multicast Networks
Overlay networks among cooperating hosts have recently emerged as a viable solution to several challenging problems, including multicasting, routing, content distribution, and pee...
Sonia Fahmy, Minseok Kwon
LCN
2003
IEEE
15 years 9 months ago
Scheduling Resources in Programmable and Active Networks Based on Adaptive Estimations
In active and programmable networks, packet processing could be accomplished in the router within the data path. For efficient resource allocation in such networks, the packet sch...
Fariza Sabrina, Sanjay Jha
DAC
2007
ACM
16 years 5 months ago
Program Mapping onto Network Processors by Recursive Bipartitioning and Refining
Mapping packet processing applications onto embedded network processors (NP) is a challenging task due to the unique constraints of NP systems and the characteristics of network a...
Jia Yu, Jingnan Yao, Jun Yang 0002, Laxmi N. Bhuya...