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» Challenges for Network Computer Games
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ACMACE
2009
ACM
15 years 6 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
EURONGI
2006
Springer
15 years 3 months ago
Framework for Resource Allocation in Heterogeneous Wireless Networks Using Game Theory
This is a framework for resource allocation in a heterogeneous system composed of various access networks, for instance Third Generation wireless networks (3G) and WLAN, in the pre...
Mariana Dirani, Tijani Chahed
IAT
2006
IEEE
15 years 5 months ago
Resolution-Based Policy Search for Imperfect Information Differential Games
Differential games (DGs), considered as a typical model of game with continuous states and non-linear dynamics, play an important role in control and optimization. Finding optimal...
Minh Nguyen-Duc, Brahim Chaib-draa
ICITA
2005
IEEE
15 years 5 months ago
Specknets: New Challenges for Wireless Communication Protocols
Speckled Computing [1] is an emerging technology in which data will be sensed and processed in small (around 5X5 sq. millimeter) semiconductor grains called Specks. A dense and no...
Kai Juan Wong, D. K. Arvind
95
Voted
CARDIS
2006
Springer
109views Hardware» more  CARDIS 2006»
15 years 3 months ago
A Smart Card-Based Mental Poker System
On-line casinos have experienced a great expansion since the generalized use of Internet started. There exist in the literature several proposals of systems allowing secure remote ...
Jordi Castellà-Roca, Josep Domingo-Ferrer, ...