In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
Programming multi-processor ASIPs, such as network processors, remains an art due to the wide variety of architectures and due to little support for exploring different implement...
Chidamber Kulkarni, Matthias Gries, Christian Saue...
The dynamic and lossy nature of wireless communication poses major challenges to reliable, self-organizing multihop networks. These non-ideal characteristics are more problematic ...
Large-scale networks of wireless sensors are becoming an active topic of research. Advances in hardware technology and engineering design have led to dramatic reductions in size, ...
Joseph M. Kahn, Randy H. Katz, Kristofer S. J. Pis...
—This paper assesses the performance of measures of facial expression dynamics derived from the Computer Expression Recognition Toolbox (CERT) for classifying emotions in the Fac...
Gwen Littlewort, Jacob Whitehill, Tingfan Wu, Nich...