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» Challenges for Virtual Humans in Human Computing
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CHI
2004
ACM
16 years 5 months ago
Objectively evaluating entertainment technology
Emerging technologies offer new ways of using entertainment technology to foster interactions between players and connect people. Evaluating entertainment technology is challengin...
Regan L. Mandryk
CHI
2010
ACM
15 years 11 months ago
Understanding usability practices in complex domains
Although usability methods are widely used for evaluating conventional graphical user interfaces and websites, there is a growing concern that current approaches are inadequate fo...
Parmit K. Chilana, Jacob O. Wobbrock, Andrew J. Ko
CHI
2010
ACM
15 years 11 months ago
Video playdate: toward free play across distance
We present an empirical investigation of video-mediated free play between 13 pairs of friends (ages 7 and 8). The pairs spent 10 minutes playing with each of four different protot...
Svetlana Yarosh, Kori M. Inkpen, A. J. Bernheim Br...
CHI
2010
ACM
15 years 11 months ago
Home, habits, and energy: examining domestic interactions and energy consumption
This paper presents findings from a qualitative study of people’s everyday interactions with energy-consuming products and systems in the home. Initial results from a large onli...
James Pierce, Diane J. Schiano, Eric Paulos
CHI
2010
ACM
15 years 11 months ago
Investigating user account control practices
Non-administrator user accounts and the user account control (UAC) approach of Windows Vista are two practical solutions to limit the damage of malware infection. UAC in Windows V...
Sara Motiee, Kirstie Hawkey, Konstantin Beznosov