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» Challenges for Virtual Humans in Human Computing
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CHI
2005
ACM
16 years 5 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
NIME
2005
Springer
163views Music» more  NIME 2005»
15 years 10 months ago
ixi software: The Interface as Instrument
This paper describes the audio human computer interface experiments of ixi in the past and outlines the current platform for future research. ixi software [5] was founded by Thor ...
Thor Magnusson
ADS
2004
Springer
15 years 10 months ago
Coloring Multi-character Conversations through the Expression of Emotions
In this paper we describe how to generate affective dialogs for multiple virtual characters based on a combination of both automatically generated and pre-scripted scenes. This is ...
Patrick Gebhard, Martin Klesen, Thomas Rist
SIGUCCS
2003
ACM
15 years 10 months ago
Putting OSX in an open access lab: (or "The Joy of X")
This paper discusses the challenges of putting Apple Macintosh OSX into open access and computer lab environments. Categories and Subject Descriptors K.6.4 [Management of Computin...
David L. R. Houston
CHI
2009
ACM
16 years 5 months ago
Metamouse: multiple mice for legacy applications
Single Display Groupware (SDG) solutions have been used to create software for disadvantaged children, particularly in the developing world. SDG allows for greater utilization of ...
Kurtis Heimerl, Divya Ramachandran, Joyojeet Pal, ...