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» Challenges for Virtual Humans in Human Computing
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149
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CHI
2001
ACM
16 years 5 months ago
The impact of eye gaze on communication using humanoid avatars
In this paper we describe an experiment designed to investigate the importance of eye gaze in humanoid avatars representing people engaged in conversation. We compare responses to...
Maia Garau, Mel Slater, Simon Bee, Martina Angela ...
137
Voted
CHI
2010
ACM
15 years 11 months ago
Tangible video bubbles
We introduce the Tangible Video Bubbles, a new videobased drawing space for children to create expressive video art. A Tangible Video Bubble acts both as a container for children...
Kimiko Ryokai, Hayes Raffle, Hiroshi Horii, Yotam ...
TEI
2010
ACM
257views Hardware» more  TEI 2010»
15 years 11 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
HAPTICS
2009
IEEE
15 years 11 months ago
Role determination in human-human interaction
Physical human-robot interaction can be significantly improved when being aware about the role each partner takes in a joint manipulation task. This holds especially in computer ...
Nikolay Stefanov, Angelika Peer, Martin Buss
HAPTICS
2009
IEEE
15 years 11 months ago
A low cost vibrotactile array to manage respiratory motion
We present a tactile Respiratory Management System (tRMS) to manage and control breathing patterns of cancer patients undergoing radiation therapy. The system comprises of an arra...
Ali Israr, Dillon P. Eng, Sastry S. Vedam, Marcia ...