The film industry consistently strives to make the movie-going experience more immersive and more captivating, through larger screens, higher-quality images, and increasingly soph...
We describe key affordances required by tools for developing haptic behaviors. Haptic icon design involves the envisioning, expression and iterative modification of haptic behavio...
Colin Swindells, Evgeny Maksakov, Karon E. MacLean
This paper introduces the Multisense idea, with a special reference to the use of Haptics in the medical field and, in particular, in the planning of total hip replacement surgery...
Silvano Imboden, Marco Petrone, Paolo Quadrani, Ci...
We investigate rendering methods for 2D tactile arrays. We present four rendering methods, two of which are anti-aliased methods to improve display quality and smoothness. We desc...
This paper reports two experiments relating to the design of Tactons (or tactile icons). The first experiment investigated perception of vibro-tactile “roughness” (created usi...
Lorna M. Brown, Stephen A. Brewster, Helen C. Purc...