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» Challenges for Virtual Humans in Human Computing
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SAC
1998
ACM
15 years 8 months ago
Applying videogame technologies to video conferencing systems
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Y...
AIIDE
2006
15 years 5 months ago
Normative Echoes: Use and Manipulation of Player Generated Content by Communities of NPCs
Normative Echoes is an interactive installation that explores ways to combine player-created content with procedural content. Animated autonomous agents inhabit virtual islands on...
Eric Baumer, Bill Tomlinson, Man Lok Yau, Thomas A...
CHI
2009
ACM
16 years 5 months ago
DICE: designing conference rooms for usability
One of the core challenges now facing smart rooms is supporting realistic, everyday activities. While much research has been done to push forward the frontiers of novel interactio...
Gene Golovchinsky, Pernilla Qvarfordt, Bill van Me...
CHI
2008
ACM
16 years 4 months ago
Socially respectful enjoyment tracking for tabletop games
This paper describes the current state of our ongoing work developing tools for tracking player enjoyment in traditional face-to-face tabletop gaming situations. The challenge pre...
Ben Kirman, Duncan Rowland
CHI
2005
ACM
16 years 4 months ago
End user programming and context responsiveness in handheld prompting systems for persons with cognitive disabilities and caregi
Providing instructions via handheld prompters holds much promise for supporting independence for persons with cognitive disabilities. Because users of these tools are paired ? car...
Stefan Carmien