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» Challenges for Virtual Humans in Human Computing
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CVPR
2006
IEEE
16 years 6 months ago
Quantitative Evaluation of Near Regular Texture Synthesis Algorithms
Near regular textures are pervasive in man-made and natural world. Their global regularity and local randomness pose new difficulties to the state of the art texture analysis and ...
Wen-Chieh Lin, James Hays, Chenyu Wu, Yanxi Liu, V...
CVPR
2007
IEEE
16 years 6 months ago
Saliency Detection: A Spectral Residual Approach
The ability of human visual system to detect visual saliency is extraordinarily fast and reliable. However, computational modeling of this basic intelligent behavior still remains...
Xiaodi Hou, Liqing Zhang
ICPR
2002
IEEE
16 years 5 months ago
Emotion Recognition Using a Cauchy Naive Bayes Classifier
Recognizing human facial expression and emotion by computer is an interesting and challenging problem. In this paper we propose a method for recognizing emotions through facial ex...
Nicu Sebe, Michael S. Lew, Ira Cohen, Ashutosh Gar...
CVPR
2010
IEEE
16 years 9 days ago
Efficient Action Spotting based on a Spacetime Oriented Structure Representation
This paper addresses action spotting, the spatiotemporal detection and localization of human actions in video. A novel compact local descriptor of video dynamics in the context of...
Konstantinos Derpanis, Mikhail Sizintsev, Kevin Ca...
INTETAIN
2005
Springer
15 years 9 months ago
PeaceMaker: A Video Game to Teach Peace
PeaceMaker is a computer game simulation of the Israeli-Palestinian conflict. It is a tool that can be used to teach Israeli and Palestinian teenagers how both sides can work toget...
Asi Burak, Eric Keylor, Tim Sweeney