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» Challenges for Virtual Humans in Human Computing
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NETGAMES
2004
ACM
15 years 9 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
ICMENS
2003
IEEE
153views Hardware» more  ICMENS 2003»
15 years 9 months ago
Biologically Inspired Intelligent Robots Using Artificial Muscles
Humans throughout history have always sought to mimic the appearance, mobility, functionality, intelligent operation, and thinking process of biological creatures. This field of b...
Yoseph Bar-Cohen
VSTTE
2005
Springer
15 years 9 months ago
From the How to the What
In this paper, we consider the Grand Challenge under a very specific perspective: the enabling of application experts without programming knowledge to reliably model their busines...
Tiziana Margaria, Bernhard Steffen
ECCV
2008
Springer
16 years 6 months ago
Learning to Recognize Activities from the Wrong View Point
Appearance features are good at discriminating activities in a fixed view, but behave poorly when aspect is changed. We describe a method to build features that are highly stable u...
Ali Farhadi, Mostafa Kamali Tabrizi
ICPR
2002
IEEE
16 years 5 months ago
Face Detection Using a Modified Radial Basis Function Neural Network
Face detection from cluttered images is very challenging due to the diverse variation of face appearance and the complexity of image background. In this paper, we propose a neural...
Lin-Lin Huang, Akinobu Shimizu, Hidefumi Kobatake