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» Challenges for Virtual Humans in Human Computing
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CHI
1994
ACM
15 years 8 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
BMCBI
2007
127views more  BMCBI 2007»
15 years 4 months ago
Predicting the phenotypic effects of non-synonymous single nucleotide polymorphisms based on support vector machines
Background: Human genetic variations primarily result from single nucleotide polymorphisms (SNPs) that occur approximately every 1000 bases in the overall human population. The no...
Jian Tian, Ningfeng Wu, Xuexia Guo, Jun Guo, Juhua...
CHI
2009
ACM
16 years 4 months ago
The accidental tutor: overlaying an intelligent tutor on an existing user interface
Intelligent Tutoring Systems (ITSs) have been shown to have dramatic impact on student learning [9]. However, these gains have been mostly in topics in which the interface has bee...
Liz Blankenship, Stephen B. Gilbert, Stephen Bless...
153
Voted
MM
2009
ACM
196views Multimedia» more  MM 2009»
15 years 10 months ago
Mirror world navigation for mobile users based on augmented reality
Finding a destination in unfamiliar environments of complex office building or shopping mall has been always bothering us in daily life. Fine-scale directional guidance, a combina...
Patricia P. Wang, Tao Wang, Dayong Ding, Yimin Zha...
GRAPHITE
2006
ACM
15 years 10 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont