Sciweavers

2202 search results - page 365 / 441
» Challenges for Virtual Humans in Human Computing
Sort
View
IE
2007
15 years 5 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
CHI
2005
ACM
16 years 4 months ago
The future of user interface design tools
This workshop aims to gather researchers in the field of user interface design tools to identify important themes for the next decade of research. These tools aid in the design an...
Dan R. Olsen, Scott R. Klemmer
CHI
2003
ACM
16 years 4 months ago
Sense and sensibility: evaluation and interactive art
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have dev...
Gerd Andersson, Kristina Höök, Phoebe Se...
SIGGRAPH
1995
ACM
15 years 7 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
146
Voted
ACMDIS
2010
ACM
15 years 4 months ago
A tale of two publics: democratizing design at the margins
The design and use of Information and Communication Technology (ICT) has now evolved beyond its workplace origins to the wider public, expanding to people who live at the margins ...
Christopher A. Le Dantec, Jim Christensen, Mark Ba...