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» Challenges for Virtual Humans in Human Computing
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CW
2008
IEEE
15 years 8 months ago
Bi-Manual Interactive Tools for Cultural Heritage Researchers
The availability of intuitive, user-friendly and specialized software to work with 3D models of cultural heritage artifacts is as important as the availability of low-cost and rob...
Can Ozmen, Selim Balcisoy
ACMACE
2004
ACM
15 years 7 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
FDG
2009
ACM
15 years 8 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
SG
2007
Springer
15 years 8 months ago
A Sketch-Based Interface for Modeling Myocardial Fiber Orientation
: We propose a sketch-based interface for modeling the myocardial fiber orientation required in the electrophysiological simulation of the heart, especially the ventricles. The use...
Kenshi Takayama, Takeo Igarashi, Ryo Haraguchi, Ka...
GROUP
2005
ACM
15 years 7 months ago
Proactive support for the organization of shared workspaces using activity patterns and content analysis
Shared workspace systems provide virtual places for selforganized and semi-structured cooperation between local and distributed team members. These cooperation systems have been a...
Wolfgang Prinz, Baber Zaman