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NOSSDAV
2005
Springer
15 years 9 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
P2P
2008
IEEE
15 years 10 months ago
Playing with the Bandwidth Conservation Law
We investigate performance bounds of P2P systems by application of the law of bandwidth conservation. This approach is quite general and allows us to consider various sharing syst...
Farid Benbadis, Fabien Mathieu, Nidhi Hegde, Diego...
COLCOM
2007
IEEE
15 years 10 months ago
Message replication in unstructured peer-to-peer network
—Recently, unstructured peer-to-peer (P2P) applications have become extremely popular. Searching in these networks has been a hot research topic. Flooding-based searching, which ...
Osama Al-Haj Hassan, Lakshmish Ramaswamy
MIDDLEWARE
2007
Springer
15 years 10 months ago
Peer-to-peer brokering of planning meta-data
In self-adaptive systems, metadata about resources in the system (e.g., services, nodes) must be dynamically published, updated, and removed. Current middleware approaches use sta...
Johannes Oudenstad, Frank Eliassen, Eli Gjø...
ICNP
2005
IEEE
15 years 9 months ago
MuON: Epidemic Based Mutual Anonymity
A mutually anonymous service hides the identity of a client from the service provider and vice-versa. Providing mutual anonymity usually requires a large number of participants. W...
Neelesh Bansod, Ashish Malgi, Byung Kyu Choi, Jean...