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P2P
2002
IEEE
15 years 9 months ago
Multishelf: An Experiment in Peer-to-Peer Infomediation
This paper describes the architecture and the implementation of Multishelf - a decentralized Peerto-Peer infomediator. Multishelf was designed and built during a ten-week senior s...
Zary Segall, Andrew Fortier, Gerd Kortuem, Jay Sch...

Publication
715views
17 years 3 months ago
A Peer-to-Peer Spatial Cloaking Algorithm for Anonymous Location-based Services
This paper tackles a major privacy threat in current location-based services where users have to report their exact locations to the database server in order to obtain their desire...
Chi-Yin Chow, Mohamed F. Mokbel, Xuan Liu
P2P
2008
IEEE
138views Communications» more  P2P 2008»
15 years 10 months ago
A P2P-Based Architecture for Secure Software Delivery Using Volunteer Assistance
We present a content delivery infrastructure distributing and maintaining software packages in a large organization. Our work based on a trace-based analysis of an existing softwa...
Purvi Shah, Jehan-François Pâris, Jef...
P2P
2006
IEEE
135views Communications» more  P2P 2006»
15 years 10 months ago
Ordered Slicing of Very Large-Scale Overlay Networks
Recently there has been an increasing interest to harness the potential of P2P technology to design and build rich environments where services are provided and multiple applicatio...
Márk Jelasity, Anne-Marie Kermarrec
CIG
2005
IEEE
15 years 9 months ago
How to Protect Peer-to-Peer Online Games from Cheats
Abstract- Recently, P2P (peer-to-peer) online game systems have attracted a great deal of public attention. They work without central servers, thus, the maintenance and organizatio...
Haruhiro Yoshimoto, Rie Shigetomi, Hideki Imai