Sciweavers

8370 search results - page 159 / 1674
» Challenges in P2P Computing
Sort
View
ESCIENCE
2006
IEEE
15 years 10 months ago
Enabling e-Research in Combustion Research Community
This paper proposes an application of the Collaborative e-Science Architecture (CeSA) to enable e-Research in combustion research community. A major problem of the community is th...
Tran Vu Pham, Peter M. Dew, Lydia M. S. Lau, Micha...
IPPS
2006
IEEE
15 years 10 months ago
Modeling malware propagation in Gnutella type peer-to-peer networks
A key emerging and popular communication paradigm, primarily employed for information dissemination, is peer-to-peer (P2P) networking. In this paper, we model the spread of malwar...
Krishna K. Ramachandran, Biplab Sikdar
NETGAMES
2006
ACM
15 years 10 months ago
A peer-to-peer architecture for massive multiplayer online games
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
CW
2005
IEEE
15 years 9 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
NCA
2005
IEEE
15 years 9 months ago
Self-organization in Cooperative Content Distribution Networks
Traditional client-server content distribution techniques usually suffer from scalability problems when dealing with large client population or sizable content. The advent of peer...
Marc Schiely, Lars Renfer, Pascal Felber