Massively Multiuser Online Game, i.e. MMOG, is an active research especially to integrate players to perform routing task with the intention of keeping the game deployment cost to...
In this paper we propose a peer-to-peer (P2P) prototype (INTCTD) for intrusion detection over an overlay network. INTCTD is a distributed system based on neural networks for detec...
Large-scale distributed systems, e.g., Grid or P2P networks, are targets for large-scale attacks. Unfortunately, few existing systems support propagation of alerts during the atta...
Michael Treaster, William Conner, Indranil Gupta, ...
Synchronization protocols based on “dead-reckoning” are vulnerable to a popular type of cheat called speed-hack. A speed-hack helps a cheater to gain unfair advantages by essen...
Most existing Peer-to-peer (P2P) systems support only title-based searches, which can not satisfy the content searches. In this paper, we proposed a semantic correlativity model wh...