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» Challenges in P2P Computing
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ISPAN
2008
IEEE
15 years 10 months ago
An Expedite State Dissemination Mechanism for MMOGs
Massively Multiuser Online Game, i.e. MMOG, is an active research especially to integrate players to perform routing task with the intention of keeping the game deployment cost to...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
CCGRID
2006
IEEE
15 years 10 months ago
INTCTD: A Peer-to-Peer Approach for Intrusion Detection
In this paper we propose a peer-to-peer (P2P) prototype (INTCTD) for intrusion detection over an overlay network. INTCTD is a distributed system based on neural networks for detec...
Catalin Dumitrescu
NCA
2006
IEEE
15 years 10 months ago
ContagAlert: Using Contagion Theory for Adaptive, Distributed Alert Propagation
Large-scale distributed systems, e.g., Grid or P2P networks, are targets for large-scale attacks. Unfortunately, few existing systems support propagation of alerts during the atta...
Michael Treaster, William Conner, Indranil Gupta, ...
NETGAMES
2006
ACM
15 years 10 months ago
Hack-proof synchronization protocol for multi-player online games
Synchronization protocols based on “dead-reckoning” are vulnerable to a popular type of cheat called speed-hack. A speed-hack helps a cheater to gain unfair advantages by essen...
Yeung Siu Fung
SKG
2005
IEEE
15 years 9 months ago
Improving Searching Performance Based on Semantic Correlativity in Peer to Peer Network
Most existing Peer-to-peer (P2P) systems support only title-based searches, which can not satisfy the content searches. In this paper, we proposed a semantic correlativity model wh...
Zhichao Li, Pilian He, Feng Li, Ming Lei