This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
Growth in the complexity of computing systems, in the dynamism of the environments they operate in, and the need for timely adaptations as conditions change, now pose significant...
Camera control techniques for Interactive Digital Entertainment (IDE) are reaching their limits in terms of capabilities. To enable future growth, new methods must be derived to a...
This paper, in the first chapter summarizes the state of the art in SCM, showing the evolution along the last 25 years. Chapter 2 shows the current issues and current research wor...
Locating resources of interest in a large resourceintensive environment is a challenging problem. In this paper we present research on addressing this problem through the developm...
Mehmet S. Aktas, Marlon E. Pierce, Geoffrey Fox, D...