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XPU
2009
Springer
15 years 2 months ago
XP Workshop on Agile Product Line Engineering
Software Product Line Engineering (SPLE) promises to lower the costs of developing individual applications as they heavily reuse existing artifacts. Besides decreasing costs, softw...
Yaser Ghanam, Kendra Cooper, Pekka Abrahamsson, Fr...
ICTAI
2008
IEEE
15 years 4 months ago
GeoDialogue: A Software Agent Enabling Collaborative Dialogues between a User and a Conversational GIS
A fundamental challenge that must be met to achieve a usable conversational interface to Geographic Information System (GIS) is how to enable a more natural interaction between th...
Hongmei Wang, Guoray Cai, Alan M. MacEachren
ITICSE
2004
ACM
15 years 3 months ago
Curve and surface interpolation and approximation: knowledge unit and software tool
This paper describes a knowledge unit and the use of a software tool, DesignMentor, for teaching a very challenging topic in computer graphics and visualization, namely: curve and...
John Fisher, John L. Lowther, Ching-Kuang Shene
VR
1999
IEEE
164views Virtual Reality» more  VR 1999»
15 years 2 months ago
The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment
This paper describes the software architecture of Dragon, a real-time situational awareness virtual environment for battlefield visualization. Dragon receives data from a number of...
Simon Julier, Rob King, Brad Colbert, Jim Durbin, ...
HPCA
1996
IEEE
15 years 1 months ago
Co-Scheduling Hardware and Software Pipelines
Exploiting instruction-level parallelism (ILP) is extremely important for achieving high performance in application specific instruction set processors (ASIPs) and embedded process...
Ramaswamy Govindarajan, Erik R. Altman, Guang R. G...