Sciweavers

1130 search results - page 81 / 226
» Challenges in the design of automotive software
Sort
View
AIIDE
2007
15 years 13 days ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
CTW
2006
107views more  CTW 2006»
14 years 10 months ago
Human computer interaction methods for electronic flight bag envisionment and design
This paper reports on the application of a range of human computer interaction (HCI) methods to the redesign of an electronic flight bag (EFB), as part of a commercial software dev...
Joan Cahill, Nick McDonald
WOA
2003
14 years 11 months ago
A Design Tool to Develop Agent-Based Workflow Management Systems
— This paper describes a methodology to design a workflow management system where a set of intelligent software agents composes an interactive scenario. The Workflow Management C...
Marco Repetto, Massimo Paolucci 0002, Antonio Bocc...
HCI
2009
14 years 8 months ago
People-Oriented Programming: From Agent-Oriented Analysis to the Design of Interactive Systems
Where the Object-Oriented paradigm set about abstracting objects, iented (AO) theory draws on Psychology to abstract mentalist notions like: beliefs, perceptions, goals, and intent...
Steve Goschnick
VLSI
2005
Springer
15 years 3 months ago
Pareto Points in SRAM Design Using the Sleepy Stack Approach
Leakage power consumption of current CMOS technology is already a great challenge. ITRS projects that leakage power consumption may come to dominate total chip power consumption a...
Jun-Cheol Park, Vincent John Mooney III