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VW
2000
Springer
107views Virtual Reality» more  VW 2000»
15 years 8 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
CCR
2004
62views more  CCR 2004»
15 years 4 months ago
Methodological frameworks for large-scale network analysis and design
This paper emphasizes the need for methodological frameworks for analysis and design of large scale networks which are independent of specific design innovations and their advocac...
Antonis Papachristodoulou, Lun Li, John C. Doyle
IM
2007
15 years 6 months ago
Real-time Analysis of Flow Data for Network Attack Detection
— With the wide deployment of flow monitoring in IP networks, the analysis of the exported flow data has become an important research area. It has been shown that flow data ca...
Gerhard Münz, Georg Carle
ISMB
1993
15 years 6 months ago
Protein Classification Using Neural Networks
Wehave recently described a method based on Artificial Neural Networksto cluster protein sequences into families. The network was trained with Kohonen’s unsupervised-learning al...
Edgardo A. Ferrán, Pascual Ferrara, Bernard...
161
Voted
CCE
2005
15 years 4 months ago
Numerical simulation of stochastic gene circuits
Armed with increasingly fast supercomputers and greater knowledge of the molecular mechanisms of gene expression, it is now practical to numerically simulate complex networks of r...
Howard Salis, Yiannis N. Kaznessis