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VR
2008
IEEE
169views Virtual Reality» more  VR 2008»
15 years 4 months ago
Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study
Interaction in conversational interfaces strongly relies on the system’s capability to interpret the user’s references to objects via deictic expressions. Deictic gestures, es...
Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmu...
COLCOM
2005
IEEE
14 years 11 months ago
Object-associated telepointer for real-time collaborative document editing systems
Telepointers are a real-time groupware interface feature to indicate where other users are pointing. None of existing telepointer techniques, however, is capable of tracking the r...
Steven Xia, David Sun, Chengzheng Sun, David Chen
PERCOM
2010
ACM
14 years 8 months ago
UpperWare: Bringing resources back to the system
If we expect the computer to vanish in the background, to make pervasive computing a reality, first we must be able to provide the illusion that all the user’s computers, devic...
Francisco J. Ballesteros, Gorka Guardiola, Enrique...
VRML
2003
ACM
15 years 2 months ago
Viewpoint adaptation during navigation based on stimuli from the virtual environment
We consider the possibility of automatically modifying the user’s viewpoint orientation for the purpose of enhancing the navigation experience. We concentrate on outdoor virtual...
Szilárd Kiss, Anton Nijholt
VR
2002
IEEE
121views Virtual Reality» more  VR 2002»
15 years 2 months ago
Estimating and Adapting to Registration Errors in Augmented Reality Systems
All augmented reality (AR) systems must deal with registration errors. While most AR systems attempt to minimize registration errors through careful calibration, registration erro...
Blair MacIntyre, Enylton Machado Coelho, Simon Jul...