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» Change Propagation Analysis Using Domain Information
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SGAI
2009
Springer
15 years 10 months ago
Explaining How to Play Real-Time Strategy Games
Real-time strategy games share many aspects with real situations in domains such as battle planning, air traffic control, and emergency response team management which makes them a...
Ronald A. Metoyer, Simone Stumpf, Christoph Neuman...
VRML
2009
ACM
15 years 10 months ago
Interactive stories on the net: a model and an architecture for X3D worlds
This work discusses a model and an architecture for interactive stories to be displayed on the net, designed for being independent from the specific story represented and suitabl...
Efrem Carnielli, Fabio Pittarello
140
Voted
HICSS
2007
IEEE
111views Biometrics» more  HICSS 2007»
15 years 10 months ago
A Theoretical Perspective on Effective Interorganizational Knowledge
Interorganizational knowledge sharing is critical to knowledge intensive collaborations between organizations. Despite a proliferation of literature on knowledge sharing, most stu...
Nongkran Lertpittayapoom, Souren Paul, Peter P. My...
3DPVT
2006
IEEE
216views Visualization» more  3DPVT 2006»
15 years 10 months ago
Anatomically-Aware, Automatic, and Fast Registration of 3D Ear Impression Models
We present a registration framework based on feature points of anatomical 3D shapes represented in the point cloud domain. Anatomical information is utilized throughout the comple...
Alexander Zouhar, Tong Fang, Gozde B. Unal, Gregor...
125
Voted
ETFA
2006
IEEE
15 years 10 months ago
Investigating Connector Faults in the Time-Triggered Architecture
In the context of distributed real-time systems as deployed in the avionic and the automotive domain a substantial number of system malfunctions result from connector faults. For ...
Philipp Peti, Roman Obermaisser, Harald Paulitsch