Persistence - the storage and retrieval of application data from secondary storage media - is often used as a classical example of a crosscutting concern. It is widely assumed tha...
This study is motivated by the increased need to understand human response to video-links, 3G telephony and avatars. We focus on response of participants to audiovisual presentati...
Current recommender systems, based on collaborative filtering, implement a rather limited model of interaction. These systems intelligently elicit information from a user only dur...
This work explores the use of ambient displays in the context of interruption. A multimodal interface was created to communicate with users by using two ambient channels for inter...
Guidebots, or animated pedagogical agents, can enhance interactive learning environments by promoting deeper learning and improve the learner's subjective experience. Guidebo...