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131
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PERVASIVE
2008
Springer
15 years 3 months ago
Rapid Prototyping of Activity Recognition Applications
The Context Recognition Network (CRN) Toolbox permits fast implementation of activity and context recognition systems. It utilizes parameterizable and reusable software components...
David Bannach, Oliver Amft, Paul Lukowicz
132
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SIGCSE
2008
ACM
169views Education» more  SIGCSE 2008»
15 years 3 months ago
APOGEE: automated project grading and instant feedback system for web based computing
Providing consistent, instant, and detailed feedback to students has been a big challenge in teaching Web based computing, given the complexity of project assignments and the comp...
Xiang Fu, Boris Peltsverger, Kai Qian, Lixin Tao, ...
209
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IJKM
2007
375views more  IJKM 2007»
15 years 3 months ago
The Quality of Knowledge: Knowledge Patterns and Knowledge Refactorings
: Knowledge management is a relatively young discipline. Nevertheless, it has accumulated a valuable body-of-knowledge in the structuring of knowledge and in the design of socio-te...
Jörg Rech, Björn Decker, Eric Ras, Andre...
147
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INFSOF
2007
185views more  INFSOF 2007»
15 years 3 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou
142
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JUCS
2007
80views more  JUCS 2007»
15 years 3 months ago
Higher-Order Lazy Functional Slicing
: Program slicing is a well known family of techniques intended to identify and isolate code fragments which depend on, or are depended upon, specific program entities. This is pa...
Nuno F. Rodrigues, Luís Soares Barbosa
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