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UAIS
2011
237views more  UAIS 2011»
14 years 9 months ago
Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world a...
Bei Yuan, Eelke Folmer, Frederick C. Harris
CSE
2009
IEEE
15 years 5 months ago
Towards Enabling Web 2.0 Content Sharing beyond Walled Gardens
Abstract--Web 2.0 users have many choices of contenthosting or application-service providers (CSPs). It can be difficult for a user to share content with a set of real-life friends...
San-Tsai Sun, Kirstie Hawkey, Konstantin Beznosov
ASUNAM
2009
IEEE
15 years 7 months ago
Mining the Dynamics of Music Preferences from a Social Networking Site
In this paper we present an application of our incremental graph clustering algorithm (DENGRAPH) on a data set obtained from the music community site Last.fm. The aim of our study...
Nico Schlitter, Tanja Falkowski
ICML
2004
IEEE
16 years 2 months ago
Adaptive cognitive orthotics: combining reinforcement learning and constraint-based temporal reasoning
Reminder systems support people with impaired prospective memory and/or executive function, by providing them with reminders of their functional daily activities. We integrate tem...
Matthew R. Rudary, Satinder P. Singh, Martha E. Po...
ISWC
2002
IEEE
15 years 6 months ago
Time and Time Again: Parallels in the Development of the Watch and the Wearable Computer
This paper examines the parallels in the development of the watch and the wearable computer. It discusses how the locations where the watch was worn on the body has changed over t...
Thomas L. Martin