We consider bargaining problems under the assumption that players are loss averse, i.e., experience disutility from obtaining an outcome lower than some reference point. We follow...
The goal of a fugitive-search game on a graph is to trap a fugitive that hides on the vertices of the graph by systematically placing searchers on the vertices. The fugitive is as...
Nick D. Dendris, Lefteris M. Kirousis, Dimitrios M...
In the present paper, we investigate consequence relations that are both paraconsistent and plausible (but still monotonic). More precisely, we put the focus on pivotal consequenc...
Attempts at classifying computational problems as polynomial time solvable, NP-complete, or belonging to a higher level in the polynomial hierarchy, face the difficulty of undecid...
We investigate the price of selfish routing in non-cooperative networks in terms of the coordination and bicriteria ratios in the recently introduced game theoretic network model ...