This paper concerns agent based experiments in the field of negotiation and exchange simulation. A computer simulation environment is built, showing the emergence of chaotic price ...
- The objective of this paper is to provide an effective technique for accurate modeling of the external input sequences that affect the behavior of Finite State Machines (FSMs). T...
The Time Warp protocol is considered to be an effective synchronization mechanism for parallel discrete event simulation (PDES). However, it is widely recognized that it suffers o...
Design and development of novel human-computer interfaces poses a challenging problem: actions and intentions of users have to be inferred from sequences of noisy and ambiguous mu...
Vladimir Pavlovic, James M. Rehg, Ashutosh Garg, T...
As technology scales, interconnects dominate the performance and power behavior of deep submicron designs. Three-dimensional integrated circuits (3D ICs) have been proposed as a w...