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CSCW
2004
ACM
14 years 9 months ago
CSCW at play: 'there' as a collaborative virtual environment
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Barry Brown, Marek Bell
FM
2005
Springer
156views Formal Methods» more  FM 2005»
15 years 3 months ago
Testing Concurrent Object-Oriented Systems with Spec Explorer
Abstract Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson, Wolfram Schulte, Nikolai Tillmann, and Margus Veanes Microsoft Research, Redmond, WA, USA Abstract. We describe a pract...
Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson...
MM
2005
ACM
109views Multimedia» more  MM 2005»
15 years 3 months ago
Seven mile boots: implications of an everyday interface
With seven-league boots through the Internet - when you take a stroll through the physical world in this wireless LAN footwear, you might meet people who happen to be spending som...
Martin Pichlmair
HICSS
2006
IEEE
138views Biometrics» more  HICSS 2006»
15 years 3 months ago
Remembrance of Things Past: Using Maps and Routes to Navigate through Virtual Environment Experiences
Collaborative Virtual Environments (CVEs) show great promise in domains such as education. Instead of using 3D space to weakly imitate physical classrooms, educators can create 3D...
Gustav Verhulsdonck, Clinton Jeffery
MUM
2009
ACM
198views Multimedia» more  MUM 2009»
15 years 4 months ago
Context-aware messaging: how personal, spatial and temporal constraints affect text-based communication
There are academic and commercial drivers for contextawareness to play a prominent role in the future of mobile services. Implementing a complete model of context remains an unsol...
Simon Jones, Eamonn O'Neill