Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
UML state machines are widely used for modeling software behavior. However state-crosscutting behaviors, such as synchronization or execution history dependence, are hard to model...
Software architecture, and its behavior can be expressed as UML models. Models of complex systems can be also complex and hard to read – they may consists of hundreds of artifact...
In order to facilitate incremental modeling and analysis of fault-tolerant embedded systems, we introduce an object analysis pattern, called the detector pattern, that provides a ...
Our paper aims at proposing a framework that allows programmers to exploit the benefits of exception handling throughout the entire development Java programs by modeling exception ...