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NORDICHI
2004
ACM
15 years 8 months ago
Wolves, football, and ambient computing: facilitating collaboration in problem solving systems through the study of human and an
This paper describes how computer-human interaction in ambient computing environments can be best informed by conceptualizing of such environments as problem solving systems. Typi...
David W. Eccles, Paul T. Groth
ICMCS
2000
IEEE
179views Multimedia» more  ICMCS 2000»
15 years 7 months ago
Mixing Realities in Shared Space: An Augmented Reality Interface for Collaborative Computing
In the Shared Space project, we explore, innovate, design and evaluate future computing environments that will radically enhance interaction between human and computers as well as...
Mark Billinghurst, Ivan Poupyrev, Hirokazu Kato, R...
137
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ISWC
1998
IEEE
15 years 7 months ago
Speaking and Listening on the Run: Design for Wearable Audio Computing
The use of speech and auditory interaction on wearable computers can provide an awareness of events and personal messages, without requiring one's full attention or disruptin...
Nitin "Nick" Sawhney, Chris Schmandt
CHI
2005
ACM
16 years 3 months ago
A living laboratory for the design and evaluation of ubiquitous computing technologies
We introduce the PlaceLab, a new "living laboratory" for the study of ubiquitous technologies in home settings. The PlaceLab is a tool for researchers developing context...
Stephen S. Intille, Kent Larson, Jennifer Beaudin,...
145
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OZCHI
2005
ACM
15 years 9 months ago
Dawn explorer: a framework for multimodal accessibility to computer systems
Technology is advancing at a rapid pace, automating many everyday chores in the process, changing the way we perform work and providing various forms of entertainment. Makers of t...
Frank Loewenich, Frédéric Maire