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121
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HRI
2006
ACM
15 years 9 months ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury
ICDAR
2007
IEEE
15 years 7 months ago
Computer Assisted Transcription of Handwritten Text Images
To date, automatic handwring recognition systems are far from being perfect and heavy human intervention is often required to check and correct the results of such systems. In ord...
Alejandro Hector Toselli, Verónica Romero, ...
157
Voted
AUIC
2003
IEEE
15 years 8 months ago
Use of Video Shadow for Small Group Interaction Awareness on a Large Interactive Display Surface
This paper reports work done as part of the Large Interactive Display Surface(LIDS) project at the University of Waikato. One application of the LIDS equipment is distributed meet...
Mark D. Apperley, Laurie McLeod, Masood Masoodian
106
Voted
HRI
2009
ACM
15 years 10 months ago
HomeWindow: an augmented reality domestic monitor
Paul Lapides, Ehud Sharlin, Saul Greenberg
HRI
2006
ACM
15 years 9 months ago
Dynamic leadership for human-robot teams
Douglas A. Few, David J. Bruemmer, Miles C. Walton