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145
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PUC
2002
165views more  PUC 2002»
15 years 3 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
CHI
2003
ACM
16 years 3 months ago
Mobile computing in the retail arena
Although PDAs typically run applications in a "standalone" mode, they are increasingly equipped with wireless communications, which makes them useful in new domains. Thi...
Erica Newcomb, Toni Pashley, John T. Stasko
141
Voted
CHI
2011
ACM
14 years 7 months ago
Is the media equation a flash in the pan?: the durability and longevity of social responses to computers
Research on social responses to computers often assesses only first-impression reactions during a single experimental session, providing limited knowledge about the lasting effect...
Laura M. Pfeifer, Timothy W. Bickmore
ACHI
2008
IEEE
15 years 10 months ago
User-Centred Development of Mobile Interfaces to a Pervasive Computing Environment
—A challenging issue for HCI is the development of usable mobile interfaces for interactions with a complex pervasive environment. We consider a need for interfaces which automat...
Karin Leichtenstern, Elisabeth André
114
Voted
NIME
2005
Springer
107views Music» more  NIME 2005»
15 years 9 months ago
The Role of Time in Engineering Computer Music Systems
Discussion of time in interactive computer music systems engineering has been largely limited to data acquisition rates and latency. Since music is an inherently time-based medium...
Eric Lee, Jan Borchers