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FPLAY
2008
15 years 5 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
ASUNAM
2010
IEEE
15 years 5 months ago
Assessing Expertise Awareness in Resolution Networks
Problem resolution is a key issue in the IT service industry. A large service provider handles, on daily basis, thousands of tickets that report various types of problems from its...
Yi Chen, Shu Tao, Xifeng Yan, Nikos Anerousis, Qih...
AAAI
2010
15 years 5 months ago
Coalition Structure Generation based on Distributed Constraint Optimization
Forming effective coalitions is a major research challenge in AI and multi-agent systems (MAS). Coalition Structure Generation (CSG) involves partitioning a set of agents into coa...
Suguru Ueda, Atsushi Iwasaki, Makoto Yokoo, Marius...
NIPS
2007
15 years 5 months ago
Fixing Max-Product: Convergent Message Passing Algorithms for MAP LP-Relaxations
We present a novel message passing algorithm for approximating the MAP problem in graphical models. The algorithm is similar in structure to max-product but unlike max-product it ...
Amir Globerson, Tommi Jaakkola
RSS
2007
145views Robotics» more  RSS 2007»
15 years 5 months ago
Semantic Modeling of Places using Objects
— While robot mapping has seen massive strides , higher level abstractions in map representation are still not widespread. Maps containing semantic concepts such as objects and l...
Ananth Ranganathan, Frank Dellaert
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