Sciweavers

13969 search results - page 88 / 2794
» Child computer interaction
Sort
View
AAAI
2004
15 years 27 days ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
JUCS
2010
106views more  JUCS 2010»
14 years 10 months ago
Near Eyes-Free Chauffeur Computer Interaction with Chording and Visual Text Mnemonics
: Modern cars are equipped with advanced technology requiring cognitively complex operation that is reliant on the user’s visual attention. It is therefore hazardous for drivers ...
Frode Eika Sandnes, Yo-Ping Huang, Yueh-Min Huang
HCI
2009
14 years 9 months ago
Partially Observable Markov Decision Process (POMDP) Technologies for Sign Language Based Human-Computer Interaction
Sign language (SL) recognition modules in human-computer interaction systems need to be both fast and reliable. In cases where multiple sets of features are extracted from the SL d...
Sylvie C. W. Ong, David Hsu, Wee Sun Lee, Hanna Ku...
HCI
2007
15 years 28 days ago
An Adaptive Vision System Toward Implicit Human Computer Interaction
In implicit human computer interaction, computers are required to understand users’ actions and intentions so as to provide proactive services. Visual processing has to detect an...
Peng Dai, Linmi Tao, Xiang Zhang, Ligeng Dong, Gua...