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INLG
2010
Springer
14 years 10 months ago
Finding Common Ground: Towards a Surface Realisation Shared Task
In many areas of NLP reuse of utility tools such as parsers and POS taggers is now common, but this is still rare in NLG. The subfield of surface realisation has perhaps come clos...
Anja Belz, Mike White, Josef van Genabith, Deirdre...
140
Voted
AISS
2010
146views more  AISS 2010»
14 years 7 months ago
Zatara, the Plug-in-able Eventually Consistent Distributed Database
With the proliferation of the computer Cloud, new software delivery methods were created. In order to build software to fit into one of these models, a scalable, easy to deploy st...
Bogdan Carstoiu, Dorin Carstoiu
ICSE
2012
IEEE-ACM
13 years 3 months ago
Debugger Canvas: Industrial experience with the code bubbles paradigm
—At ICSE 2010, the Code Bubbles team from Brown University and the Code Canvas team from Microsoft Research presented similar ideas for new user experiences for an integrated dev...
Robert DeLine, Andrew Bragdon, Kael Rowan, Jens Ja...
96
Voted
CHI
2007
ACM
16 years 1 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
ALDT
2011
Springer
200views Algorithms» more  ALDT 2011»
14 years 21 days ago
Vote Elicitation with Probabilistic Preference Models: Empirical Estimation and Cost Tradeoffs
A variety of preference aggregation schemes and voting rules have been developed in social choice to support group decision making. However, the requirement that participants provi...
Tyler Lu, Craig Boutilier